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Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking

DOI :

10.3791/2320-v

December 16th, 2010

December 16th, 2010

16,451 Views

1Department of Human Development, Cornell University, 2Social Sciences Division, University of Chicago, 3National Brain Research Centre, Manesar, India

Procedures for recording high-density EEG and gaze data during computer game-based cognitive tasks are described. Using a video game to present cognitive tasks enhances ecological validity without sacrificing experimental control.

Tags

Computer Game based Behavioural Experiments

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