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National Oceanographic and Atmospheric Administration

1 ARTICLES PUBLISHED IN JoVE

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Environment

Developing a Virtual Reality Video Game to Simulate Rip Currents
Jase Bernhardt 1, Gregory Dusek 2, Arielle Hesse 3, William Santos 4, Thomas Jennings 4, Alexander Smiros 4, Antoinette Montes 1
1Department of Geology, Environment and Sustainability, Hofstra University, 2National Ocean Service, National Oceanographic and Atmospheric Administration, 3Department of Sociology, Drexel University, 4EdTech, Hofstra University

Rip currents are among the deadliest meteorological hazards in the United States. In order to demonstrate the proper actions to take when caught in a rip current in a memorable and engaging way, a virtual reality video game is developed.

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