Anmelden

To calculate other physical quantities in kinematics, the time variable must be introduced. The time variable not only allows us to state where an object is (its position) during its motion, but also how fast it’s moving. The speed at which an object is moving is given by the rate at which the position changes with time. For each position, a particular time is assigned. If the details of the motion at each instant are not important, the rate is usually expressed as the average velocity v. This velocity vector is simply the total displacement between two points divided by the time taken to travel between them, also known as the elapsed time.

However, since objects in the real world move continuously through space and time, the velocity of an object at any single point is an important parameter. The quantity that tells us how fast an object is moving anywhere along its path is known as the instantaneous velocity, often simply called velocity. It is the average velocity between two points on a path, in the limit where the time (and therefore the displacement) between the two points approaches zero. Like average velocity, instantaneous velocity is a vector with a dimension of length per time.

This text is adapted from Openstax, University Physics Volume 1, Section 4.2: Acceleration Vector.

Tags
VelocityKinematicsPositionTimeSpeedAverage VelocityInstantaneous VelocityDisplacementVector

Aus Kapitel 4:

article

Now Playing

4.2 : Average and Instantaneous Velocity Vectors

Motion in Two or Three Dimensions

6.0K Ansichten

article

4.1 : Positions- und Verschiebungsvektoren

Motion in Two or Three Dimensions

9.2K Ansichten

article

4.3 : Beschleunigungsvektoren

Motion in Two or Three Dimensions

7.8K Ansichten

article

4.4 : Richtung der Beschleunigungsvektoren

Motion in Two or Three Dimensions

8.0K Ansichten

article

4.5 : Bewegung des Projektils

Motion in Two or Three Dimensions

14.5K Ansichten

article

4.6 : Projektilbewegung: Gleichungen

Motion in Two or Three Dimensions

9.5K Ansichten

article

4.7 : Projektilbewegung: Beispiel

Motion in Two or Three Dimensions

9.4K Ansichten

article

4.8 : Gleichmäßige Kreisbewegung

Motion in Two or Three Dimensions

7.3K Ansichten

article

4.9 : Ungleichmäßige Kreisbewegung

Motion in Two or Three Dimensions

7.0K Ansichten

article

4.10 : Relative Geschwindigkeit in einer Dimension

Motion in Two or Three Dimensions

7.0K Ansichten

article

4.11 : Relative Geschwindigkeit in zwei Dimensionen

Motion in Two or Three Dimensions

6.5K Ansichten

JoVE Logo

Datenschutz

Nutzungsbedingungen

Richtlinien

Forschung

Lehre

ÜBER JoVE

Copyright © 2025 MyJoVE Corporation. Alle Rechte vorbehalten