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To calculate other physical quantities in kinematics, the time variable must be introduced. The time variable not only allows us to state where an object is (its position) during its motion, but also how fast it’s moving. The speed at which an object is moving is given by the rate at which the position changes with time. For each position, a particular time is assigned. If the details of the motion at each instant are not important, the rate is usually expressed as the average velocity v. This velocity vector is simply the total displacement between two points divided by the time taken to travel between them, also known as the elapsed time.

However, since objects in the real world move continuously through space and time, the velocity of an object at any single point is an important parameter. The quantity that tells us how fast an object is moving anywhere along its path is known as the instantaneous velocity, often simply called velocity. It is the average velocity between two points on a path, in the limit where the time (and therefore the displacement) between the two points approaches zero. Like average velocity, instantaneous velocity is a vector with a dimension of length per time.

This text is adapted from Openstax, University Physics Volume 1, Section 4.2: Acceleration Vector.

Tags
VelocityKinematicsPositionTimeSpeedAverage VelocityInstantaneous VelocityDisplacementVector

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4.2 : Average and Instantaneous Velocity Vectors

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4.1 : Vettori di posizione e spostamento

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4.3 : Vettori di accelerazione

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4.4 : Direzione dei vettori di accelerazione

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4.5 : Movimento del proiettile

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4.6 : Moto del proiettile: equazioni

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4.7 : Movimento del proiettile: esempio

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4.8 : Movimento circolare uniforme

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4.9 : Movimento circolare non uniforme

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4.10 : Velocità relativa in una dimensione

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4.11 : Velocità relativa in due dimensioni

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