JoVE Logo

Accedi

In psychology, reinforcement is a key concept in behavior modification. B.F. Skinner demonstrated this with his experiments involving rats in what is known as a Skinner box. The rats learned to press a lever to receive food, a primary reinforcer that fulfilled their innate need for nourishment.

Effective reinforcers for humans vary depending on the individual and the context. Primary reinforcers, such as food, water, sleep, shelter, and pleasure, have inherent value and satisfy basic biological needs. For instance, promising a toy to a child for cleaning their room or giving candy to a soccer player for scoring a goal are examples of using primary reinforcers.

In contrast, secondary reinforcers derive their value through association with primary reinforcers. Praise, money, and stickers are common secondary reinforcers. Praise, such as appreciation for good grades, is valuable because it is associated with affection and social approval. Money is useful because it can be exchanged for primary reinforcers like food or secondary reinforcers like entertainment. Stickers, often used in behavior charts, gain value when they can be traded for rewards.

Token economies utilize secondary reinforcers in structured behavior management systems. Tokens, like poker chips or stars, are awarded for desired behaviors and can later be exchanged for rewards. This system is effective in various settings, including schools, prisons, and mental health facilities. For example, studies have shown that token economies can improve social behaviors and academic performance. In one study, children earned tokens for not exhibiting aggressive behaviors and could exchange these tokens for playtime.

Reinforcement can be achieved through primary reinforcers, which fulfill basic needs, and secondary reinforcers, which acquire value through association with primary reinforcers. Token economies leverage secondary reinforcers to modify behavior across diverse environments effectively.

Tags

ReinforcementPrimary ReinforcersSecondary ReinforcersBehavior ModificationB F SkinnerSkinner BoxToken EconomiesBehavior ManagementBiological NeedsSocial ApprovalAcademic PerformanceBehavior ChartsInnate NeedsEffective Reinforcers

Dal capitolo 5:

article

Now Playing

5.13 : Primary and Secondary Reinforcers

Learning

137 Visualizzazioni

article

5.1 : Introduction to Learning

Learning

307 Visualizzazioni

article

5.2 : Associative Learning

Learning

249 Visualizzazioni

article

5.3 : Classical Conditioning

Learning

395 Visualizzazioni

article

5.4 : Principles of Classical Conditioning

Learning

382 Visualizzazioni

article

5.5 : Real-World Application of Classical Conditioning

Learning

482 Visualizzazioni

article

5.6 : Classical Conditioning in Daily Life

Learning

467 Visualizzazioni

article

5.7 : Operant Conditioning

Learning

1.5K Visualizzazioni

article

5.8 : Law of Effect

Learning

1.3K Visualizzazioni

article

5.9 : Reinforcement

Learning

160 Visualizzazioni

article

5.10 : Avoidance Learning and Learned Helplessness

Learning

1.7K Visualizzazioni

article

5.11 : Punishment

Learning

122 Visualizzazioni

article

5.12 : Role of Shaping in Operant Conditioning

Learning

227 Visualizzazioni

article

5.14 : Generalization, Discrimination, and Extinction

Learning

347 Visualizzazioni

article

5.15 : Reinforcement Schedules

Learning

118 Visualizzazioni

See More

JoVE Logo

Riservatezza

Condizioni di utilizzo

Politiche

Ricerca

Didattica

CHI SIAMO

Copyright © 2025 MyJoVE Corporation. Tutti i diritti riservati