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Method Article
An experimental paradigm was created to measure the effects of self-distancing in young children (4-6-year-olds). Self-distancing is a process through which individuals adopt a less egocentric perspective. This paradigm has been used to examine the effects of self-distancing on young children's self-regulation.
Self-distancing (i.e., creating mental distance between the self and a stimulus by adopting a less egocentric perspective) has been studied as a way to improve adolescents' and adults' emotion regulation. These studies instruct adolescents and adults to use visual imagery or language to create distance from the self before engaging in self-regulation tasks and when thinking about past and future events. For example, adults are asked to recall past, negative emotional experiences from either a first-person perspective (no distance) or a third-person perspective (self-distanced). These studies show that a self-distanced perspective allows adults to cope more adaptively when recalling negative feelings. However, the self-distancing paradigm used with adults was not developmentally appropriate for young children. This modified self-distancing paradigm involves instructing children to think about their thoughts, feelings, and actions from different perspectives that vary in their distance from the self while completing a self-regulation task. The paradigm involves randomly assigning children to use one of three perspectives: self-immersed, third-person, or exemplar. In the self-immersed condition, children are asked to think about themselves using the first-person perspective (e.g., "How am I feeling?") and no distance is created from the self. In the third-person condition, children are asked to create distance from the self by using the third-person perspective (e.g., "How is [child's name] feeling?"). In the exemplar condition, the greatest distance from the self is created by asking children to pretend to be a media character and to think about that character's thoughts and feelings (e.g., "How is Batman feeling?"). Studies using the self-distancing paradigm with 4-6-year-olds have found that as the amount of distance from the self increases (self-immersed < third-person < exemplar), children perform better on self-regulation tasks. These findings suggest that the strategies implemented in the self-distancing protocol may be useful to include in self-regulation interventions for young children.
Self-regulation is the ability to deliberately control one's thoughts, actions, and emotions. Self-regulation involves the interaction between "reactive" and "deliberate" processes and is a general concept that includes several different types of skills such as emotion regulation, executive function, perseverance, and effortful control (i.e., parent-reported temperament measure of self-regulation)1. Several studies have found that self-regulation is associated with and predictive of many important cognitive and social outcomes2,3. Additionally, early self-regulation skills have been found to be predictive of long-term wealth and health outcomes4. This previous research highlights the importance of intervening early to improve young children's self-regulation skills for more positive life outcomes later.
One strategy for improving young children's self-regulation is self-distancing. Self-distancing refers to creating mental distance between the self and a stimulus by having individuals think about their thoughts, feelings, or actions from an outsider's perspective5. Self-distancing is one form of psychological distancing. Psychological distancing refers to creating mental distance between a stimulus and response. This distance allows individuals to reflect and demonstrate greater control of their emotions, actions, and thoughts6,7. Most of the previous research on psychological distancing with children has focused on creating distance by transforming the task stimuli. For example, having children think about treats in an abstract way such as imagining that marshmallows are clouds during a delay of gratification task8 or replacing actual treats with symbols (e.g., a pile of rocks to represent a pile of jelly beans) during a reverse- contingency task9,10 promotes better performance. However, a few studies have created psychological distance in other ways such as by having children make decisions for another person instead of for themselves11 or thinking about an individual who would perform well on the task, like Superman12. These studies also showed benefits of psychological distancing for children's ability to delay gratification11,12.
While self-distancing seems like another promising way to improve different aspects of children's self-regulation, the majority of the research on self-distancing has been conducted with adults. Self-distancing has been studied with adults mainly in the domain of emotion regulation. In these studies, adults are asked to use visual imagery or language to create distance from the self13. For example, they are instructed to recall a past event that evokes negative emotions by visualizing it either through their own eyes (non-distanced) or from an outsider's perspective or as if they were "a fly on the wall" (self-distanced)13,14,15. In other studies, adults are asked to use first-person (non-distanced) or third-person speech (self-distanced) while thinking about past negative emotions16,17,18,19,20,21. These studies suggest that taking a distanced perspective helps adults focus on why they are feeling what they are feeling instead of focusing on the negative emotions themselves and results in better coping when recalling these past negative emotions13,14,15,16,17,18,19,20,21.
Recently, a self-distancing paradigm for children was created by modifying the self-distancing conditions used in the adult literature to be developmentally appropriate for young children22 and creating an additional self-distancing condition based on children's love for role-play23. The self-immersed condition was adopted from the adult literature and is meant to elicit an exaggerated egocentric or first-person perspective. Theoretically, the self-immersed condition should be more detrimental to children's performance than a control condition in which children are not given any distancing instructions. In the control condition, children may take on a first-person perspective by default, but they are not as immersed in this perspective as children in the self-immersed condition. In both the self-immersed and control conditions, participants should not be creating distance from the self. The third-person condition creates some distance from the self by asking children to think about themselves using their own name. This condition allows children to think about their own thoughts, feelings, and actions from a distanced perspective. Finally, an additional condition called the exemplar condition was created by looking at past research with children on role-play such as a study by Karniol and colleagues12 in which children were asked to pretend to be Superman during a delay of gratification task. In the exemplar condition, children are instructed to take the perspective of another person by pretending to be a media character. Having children pretend to be someone else creates even more distance from the self than the third-person condition since it asks children to think as if they were someone else with different thoughts, feelings, and skills. It also allows children to use their love for role-play, which peaks in early childhood23. During the target task, children are given either verbal or visual (e.g., stickers, costumes) reminders of their self-distancing condition. Allowing children to use the different self-distancing strategies while performing self-regulation tasks avoids children having to retrospectively remember situations in which they needed to exert self-regulation. While the adult literature allows researchers to study the difference between taking a non-distanced and distanced perspective, this child self-distancing paradigm allows children to take on a broader range of distances from the self (self-immersed, third-person, and exemplar) and allows researchers to test the effectiveness of these varying amounts of distance from the self on children's self-regulation.
In this article, we describe the self-distancing paradigm in detail, including the materials needed and the procedure for using this paradigm with young children. Additionally, we discuss results from studies that have used the self-distancing paradigm to examine its effects on young children's (3-6-year-olds) self-regulation. Finally, we discuss ways that the self-distancing paradigm can be used in future research, potential modifications to the paradigm, and implications for using it.
The target task that children complete while using the self-distancing instructions varies depending on the focus of the study. The following protocol demonstrates how the self-distancing paradigm can be used during a perseverance task24. However, the self-distancing paradigm can be applied to a number of behavioral tasks that involve effort on the part of the child. The task must be sufficiently challenging so that not all children will succeed even without the task manipulation, and yet not too far beyond their developmental level such that they cannot understand the instructions or perform the task under any circumstances. The following illustration of the self-distancing paradigm was used with typically developing 4- and 6-year-olds24.
All methods described here were approved by the Institutional Review Board at the University of Minnesota and complied with guidelines for research with human subjects. Written informed consent was obtained from a parent or guardian of the child participants, and verbal assent was obtained from children given they were too young to provide written consent.
1. Procedure
Overall effectiveness of self-distancing
The self-distancing paradigm has been used in several studies focusing on young children's self-regulation including executive function skills, perseverance, and emotion regulation. To determine the effectiveness of self-distancing, children's performance on the target task is compared across the different self-distancing conditions (self-immersed, third-person, and exemplar). Studies with children between the ages of...
The child self-distancing paradigm described herein is important because it is developmentally appropriate and capitalizes on young children's love for role-play23. Previous research shows that this method can be successfully implemented with children between 4 and 6 years of age and that children who create the most theoretical distance from the self by pretending to be a popular media character show better performance on self-regulation tasks than children who use the first-person perspectiv...
Stephanie M. Carlson is the Co-founder and Chief Science Officer of Reflection Sciences that produces the Minnesota Executive Function Scale (MEFS) which was used in this article. The other authors have nothing to disclose.
The research studies using the self-distancing paradigm described here were supported by a grant from the John Templeton Foundation (215464) to Angela L. Duckworth, Ethan Kross, and Stephanie M. Carlson. The authors would also like to thank the families and children who participated in these studies and the undergraduate research assistants who helped with data collection and coding.
Name | Company | Catalog Number | Comments |
Child-sized table | |||
2 Child-sized chairs (one for child and one for experimenter) | |||
Camera to record children working on the task for coding their behaviors later | |||
A laminated sheet of paper with pictures of four media characters that are popular with children of the study’s age range in their specific culture | In past studies, Batman, Superman, Bob the Builder, Rapunzel, Elsa (Frozen), and Dora the Explorer have been used. | ||
Props associated with each media character that children can wear while working on the target task | For example, a cape for Batman, a tool belt for Bob the Builder, a tiara for Rapunzel, and a backpack for Dora the Explorer. | ||
Laptop/computer to play audio reminders if audio reminders are used | These recordings should say the following for each condition every 60 seconds: Self-immersed: "Am I working hard?" Third- person: "Is [child’s name] working hard?" Exemplar: " Is [media character’s name] working hard?" This is one option for reminding children of their distancing condition. The type of reminder used will depend on the target task and if the experimenter will be present in the room during the target task. | ||
Plain stickers to write "I" or the child's name to be used as reminders for the self-immersed and third-person condition | Stickers can be placed on the apparatus being used or on children's hands to remind them of their self-distancing strategy. These stickers would have the letter "I" for the self-immersed condition or their name spelled out for the third-person condition. This is one option for reminding children of their distancing condition. The type of reminder used will depend on the target task and if the experimenter will be present in the room during the target task. | ||
Stickers with pictures of 4 media characters chosen for exemplar condition | Stickers with pictures of the media characters used in the study can be purchased and placed on the apparatus being or on the children's hands to remind them of their self-distancing strategy. This is one option for reminding children of their distancing condition. The type of reminder used will depend on the target task and if the experimenter will be present in the room during the target task. | ||
Ipad or tablet with developmentally approariate and entertaining game for children in the age range being studied downloaded onto it | "Where's My Water" is one example of an app that can be used for 4-6-yea-olds. The app should be developmentally appropariate for the age range being studied and a game that children of that age want to play. This is only needed if the perseverance target task is used. | ||
Laptop/computer with go/no-go task program described in the protocol | This is only needed if the perseverance target task is used. | ||
Cardboard keyboard overlay to cover keys that are not needed for the go/no-go task | This is only needed if the perseverance target task is used. | ||
Sticker illustrating iPad game to put on the "break" key on the computer keyboard | This is only needed if the perseverance target task is used. |
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