Sign In

4.2 : Average and Instantaneous Velocity Vectors

To calculate other physical quantities in kinematics, the time variable must be introduced. The time variable not only allows us to state where an object is (its position) during its motion, but also how fast it’s moving. The speed at which an object is moving is given by the rate at which the position changes with time. For each position, a particular time is assigned. If the details of the motion at each instant are not important, the rate is usually expressed as the average velocity v. This velocity vector is simply the total displacement between two points divided by the time taken to travel between them, also known as the elapsed time.

However, since objects in the real world move continuously through space and time, the velocity of an object at any single point is an important parameter. The quantity that tells us how fast an object is moving anywhere along its path is known as the instantaneous velocity, often simply called velocity. It is the average velocity between two points on a path, in the limit where the time (and therefore the displacement) between the two points approaches zero. Like average velocity, instantaneous velocity is a vector with a dimension of length per time.

This text is adapted from Openstax, University Physics Volume 1, Section 4.2: Acceleration Vector.

Tags
VelocityKinematicsPositionTimeSpeedAverage VelocityInstantaneous VelocityDisplacementVector

From Chapter 4:

article

Now Playing

4.2 : Average and Instantaneous Velocity Vectors

Motion in Two or Three Dimensions

5.4K Views

article

4.1 : Position and Displacement Vectors

Motion in Two or Three Dimensions

7.7K Views

article

4.3 : Acceleration Vectors

Motion in Two or Three Dimensions

6.3K Views

article

4.4 : Direction of Acceleration Vectors

Motion in Two or Three Dimensions

6.7K Views

article

4.5 : Projectile Motion

Motion in Two or Three Dimensions

12.7K Views

article

4.6 : Projectile Motion: Equations

Motion in Two or Three Dimensions

8.0K Views

article

4.7 : Projectile Motion: Example

Motion in Two or Three Dimensions

7.9K Views

article

4.8 : Uniform Circular Motion

Motion in Two or Three Dimensions

6.7K Views

article

4.9 : Non-uniform Circular Motion

Motion in Two or Three Dimensions

6.5K Views

article

4.10 : Relative Velocity in One Dimension

Motion in Two or Three Dimensions

5.9K Views

article

4.11 : Relative Velocity in Two Dimensions

Motion in Two or Three Dimensions

6.0K Views

JoVE Logo

Privacy

Terms of Use

Policies

Research

Education

ABOUT JoVE

Copyright © 2025 MyJoVE Corporation. All rights reserved