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Measuring Engagement of Spectators of Social Digital Games

DOI :

10.3791/61596-v

July 3rd, 2021

July 3rd, 2021

3,297 Views

1Tech3Lab, HEC Montréal

We propose a methodology that enables measuring engagement of spectators in a social digital game combining physiological and self-reported data. As this digital game involves a group of freely moving people, the experience is filmed using a synchronizing technique that links physiological data with events in the game.

Tags

Engagement Measurement

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